Stroll is a 2D platformer where you play as a fox and explore the world, meeting fun characters, solving puzzles, and tackling enemies.
The player solves puzzles and unlocks new abilities in order to progress and discover new areas!
Platform: PC
Genre: Side-scroller
Game Engine: Unreal Engine 5.1
Role: Level Designer Gameplay Designer
Timeframe: 2 Months (Ongoing)
Gameplay Design
I scripted level objects and hazards such as one-way platforms and spikes.
I also scripted pick-ups and health drops to be placed across the level to collect.
Different types of enemies were scripted to act as level hazards and at times tools to be used to progress.
I constructed blueprint guides to teach the player about their basic movement mechanics. These signs will also be used to convey clues for puzzles moving forward.
I scripted basic movement and adjusted movement speed, jump height, etc to match the game flow and style I wanted.
I also assigned appropriate flipbook animations for the different states the player was in.
Gameplay Design
Finally I put all these gameplay elements together to create a level which was challenging and required the player to use the abilities they had to progress.